baking transformation

baking transformation

hello,


how can i 'bake' transformations of a object, meaning, taking a object which is e.g. scaled to factor 3 back to beeing scaled with factor 1 without losing current size.

i know it's there, i found in the docs once, but forgot how it worked and can't find it any more :(
 
Hi.
Hopefully I got it.
Be sure to be in "object mode" when transforming your mesh via its "properties".

With kindest regards
Frank
 

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i was just writing an answer to your post, explaining that i meant the other way around, some kind of reset the scaling...

and there i had it, the word i did not remember where i found it last time: reset

its 'tool -> coord system -> burn shear/scale'

thanx! ;)
 
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