Now what am I doing wrong?
I created seven similar objects in TurboCAD3D, exported them as .stl and imported them into Cheetah.
I then resurfaced them to reduce the polygon count and saved them as .jas.
The problem? Textures & lighting don't work well and HRDI doesn't appear to work at all.
Lighting: Light sources (area, ambient, spot & SkyLight), even at very high values, have little effect on surfaces.
Imported textures, jpg & tiff, are not visible. Textures I create using Cheetah generators work though not well.
In the first the wood floor texture is from a a .jpg the transparency is a material created in Cheetah.
In the second, each element of the pedestal is textured with the same pattern as that used on the floor in the first. One of the objects attaches the texture correctly but the others do not.
All objects were created the same way & all textures were applied to each of the objects in the same manner.
The light sources are cranked up very high and the HDRI is not visible at all.
I have attached the .jas file as a zip.
...sluggy
I created seven similar objects in TurboCAD3D, exported them as .stl and imported them into Cheetah.
I then resurfaced them to reduce the polygon count and saved them as .jas.
The problem? Textures & lighting don't work well and HRDI doesn't appear to work at all.
Lighting: Light sources (area, ambient, spot & SkyLight), even at very high values, have little effect on surfaces.
Imported textures, jpg & tiff, are not visible. Textures I create using Cheetah generators work though not well.
In the first the wood floor texture is from a a .jpg the transparency is a material created in Cheetah.
In the second, each element of the pedestal is textured with the same pattern as that used on the floor in the first. One of the objects attaches the texture correctly but the others do not.
All objects were created the same way & all textures were applied to each of the objects in the same manner.
The light sources are cranked up very high and the HDRI is not visible at all.
I have attached the .jas file as a zip.
...sluggy
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