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bsilva (Offline)
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Join Date: 30.08.2012
Default Script Structure - 30.08.2012, 08:06

Hi! I've just purchased C3D. I'm an experienced CG artist, and I'd like to jump into the scripting capabilities. The help file tells me how to execute a function, and provides documentation for the API... but I don't see any info about how to structure a script, what gets called when, etc.

For example, from the examples, it seems there are several delegate functions that C3D defines (buildUI, apply, etc.) Is there any documentation on general script structure and what gets executed in a script?

Thanks!
   
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Francois (Offline)
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Default 30.08.2012, 10:28

Quote:
Originally Posted by bsilva View Post
... Is there any documentation on general script structure and what gets executed in a script?

Hi and Welcome,

Not that I am aware of.
But you will find a good support from this forum as there are a couple of gurus in Cheetah3D scripting here. Hiroto ( tj_jp ) being one of them if not the master and always ready to help !
Thanks again, Hiroto, for sharing your work.
   
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bsilva (Offline)
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Default 30.08.2012, 17:40

Thanks Francois!

Hiroto, or anyone else in-the-know, can you describe and give me a run-down on all the script structures supported by C3D?

Thanks!
   
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tg_jp (Offline)
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Default 07.09.2012, 02:45

hi

welcome.
you can post any question about scripting, if I know some, I will answer it.

about script's structure, I've post already some where at this forum.
please search some terms like buildUI or main() .. a bit old, though.

http://www.cheetah3d.com/forum/showt...hlight=buildUI

and if you read japanese, I post some at my blog about polygon script.

http://www.tres-graficos.jp/blog/article.php?id=565

regards.

tg_jp, Hiroto.


Blog ( mainly japanese ): http://www.tres-graficos.jp/blog/
Twitter ( almost japanese ): http://twitter.com/tg_jp
   
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