Joints and skeleton with many objects.

Joints and skeleton with many objects.

I just started learning about joints and skeletons. It seems you apply it to one mesh/object, but What if I have something mechanical (like a robot) where I want IK?

Basically, can you perform IK on many objects?

Thanks
 
Basically, can you perform IK on many objects?
No need of joints in a mechanical hierarchy - and yes for the IK-handle tag:

Cheers
Frank
 

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