JAS animations vanish in Unity
I've roamed around the forum looking for an answer, and didn't find one, but I worked out an answer. It's a curious situation, but very easy to describe:
Make a box, animate it (just a one axis move would do). Save as JAS into the Assets of a brand new Unity project. Save as FBX too. In Unity place both into the scene, so you can watch both of them.
When you play the scene you'll find that the JAS one vanishes immediately. The FBX one animates correctly.
As Cheetah supposedly converts to FBX on the fly from JAS, there's something very strange going on. At least I know to export to FBX for now!
I've roamed around the forum looking for an answer, and didn't find one, but I worked out an answer. It's a curious situation, but very easy to describe:
Make a box, animate it (just a one axis move would do). Save as JAS into the Assets of a brand new Unity project. Save as FBX too. In Unity place both into the scene, so you can watch both of them.
When you play the scene you'll find that the JAS one vanishes immediately. The FBX one animates correctly.
As Cheetah supposedly converts to FBX on the fly from JAS, there's something very strange going on. At least I know to export to FBX for now!