Martin
0
Cheetah3D 6.0 is out - What's next?
Hi,
since Cheetah3D 6.0 is out now I want to give a small preview of what I plan for the v6.x updates.
Cheetah3D 6.0 already has a very wide feature set but there are often the small things missing which can be hugh timesavers. Luckily these small things can often be implemented easily.
With v6.1 and v6.2 I want to focus on the rigging and character animation tool. Since the character animation tool saw no real update since 4.0 this is more than overdue. Here especially things like a better IK solver, spline IK, support for oriented joints throughout the whole tool chain, splint joint, parent object, mirror joint, etc. come into my mind.
One later updates I want to focus on the modeling, rendering, UV mapping and various UI features. So you can expect improvements throughout the whole toolchain in v6.x. The only thing that probably won't come are major new features which take me half a year for just one new tool.:wink:
Cheetah3D 6.x should become something like Snow Leopard was for Mac OS X. I want to focus on improving and extending the existing tools. So there will be many small and medium size features which lift Cheetah3D on the next level. :smile:
Bye
Martin
Hi,
since Cheetah3D 6.0 is out now I want to give a small preview of what I plan for the v6.x updates.
Cheetah3D 6.0 already has a very wide feature set but there are often the small things missing which can be hugh timesavers. Luckily these small things can often be implemented easily.
With v6.1 and v6.2 I want to focus on the rigging and character animation tool. Since the character animation tool saw no real update since 4.0 this is more than overdue. Here especially things like a better IK solver, spline IK, support for oriented joints throughout the whole tool chain, splint joint, parent object, mirror joint, etc. come into my mind.
One later updates I want to focus on the modeling, rendering, UV mapping and various UI features. So you can expect improvements throughout the whole toolchain in v6.x. The only thing that probably won't come are major new features which take me half a year for just one new tool.:wink:
Cheetah3D 6.x should become something like Snow Leopard was for Mac OS X. I want to focus on improving and extending the existing tools. So there will be many small and medium size features which lift Cheetah3D on the next level. :smile:
Bye
Martin