Map image material evenly over mesh
I was looking over some example materials and came across this example.
I downloaded the material file and applied it the the Pig.jas example file. But for some reason my render does not look the same (see below).
In the original the material is applied evenly over the pig mesh but on my render the image has higher frequency in some areas in the mesh (around the neck and on the nose).
How has the original image been rendered this way?
I was looking over some example materials and came across this example.
I downloaded the material file and applied it the the Pig.jas example file. But for some reason my render does not look the same (see below).
In the original the material is applied evenly over the pig mesh but on my render the image has higher frequency in some areas in the mesh (around the neck and on the nose).
How has the original image been rendered this way?