Crash importing large OBJ file
I am new to Cheetah3d - just bought it to have a convenient 3d modeler on the mac for my simulation work. I have a large 20M model of the skull that was originally created in Maya. It works fine in a number of other rendering programs so I know the file is OK. When try to import to Cheetah3d, it crashes with no indication of why. I have searched as best I could the messages here without success in answering this. I saw mention of log files but I have not figured out where these would live - I looked in the console app but nothing there.
Suggestions on how to sort this out ?
BTW, I have a bunch of other OBJ files from Maya as well and these load.
thanks
--dwight
I am new to Cheetah3d - just bought it to have a convenient 3d modeler on the mac for my simulation work. I have a large 20M model of the skull that was originally created in Maya. It works fine in a number of other rendering programs so I know the file is OK. When try to import to Cheetah3d, it crashes with no indication of why. I have searched as best I could the messages here without success in answering this. I saw mention of log files but I have not figured out where these would live - I looked in the console app but nothing there.
Suggestions on how to sort this out ?
BTW, I have a bunch of other OBJ files from Maya as well and these load.
thanks
--dwight