Creating a bottle (Boston Round shape)

Ok - here´s an example file with your texture.
I think the label-grrahic isn´t suitable for a 360° turn-around but it works here though.
BTW: why is your typography fragmented?

Cheers
Frank
 

Attachments

  • LabeledCapsule.jpg
    LabeledCapsule.jpg
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  • LaledGlass 2.zip
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  • Bildschirmfoto 2014-09-30 um 21.48.21.png
    Bildschirmfoto 2014-09-30 um 21.48.21.png
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When I open your file I can't seem to get the logo to display. Am I reading this right that you have two layers. The capsule and then another capsule acting as a shell?
 
Well I start to understand what you mean by "not displayed". That´s unfortunately the nature of the dielectric shader - there´s no diffuse component to display (OpenGl- related). That´s why we use the UV-editor to set the image texture up. I guess the image is in the rendering though?

Cheers
Frank
 
Okay... I've got the label on there but now I'm trying to get this to wrap all the way around the bottle. Client needs to see how a label will look with all the info around bottle. Any suggestion on getting this to wrap?
 

Attachments

  • label-test.jpg
    label-test.jpg
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Not quite sure: the label you have is for a 360° one? If that´s true you need a bottle with a thinner diameter I guess.

Cheers
Frank
 
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