Apply modifier to group or maintain materials while importing children
I have several different polygons that together make up a single object (branches on a pine tree).
I want to apply a modifier transformation to the group of objects but can't seem to make it work - is this possible?
I can combine all elements into a single polygon via import children, but this seems to remove the materials from the child elements. It would be difficult to select them all and re-apply their materials.
So - is any of the following possible:
Apply transformation modifier to a group of polygons (maybe there is a technique I'm not following correctly).
Import polygons into a parent while maintaining the original materials of the child objects?
Thanks!
I have several different polygons that together make up a single object (branches on a pine tree).
I want to apply a modifier transformation to the group of objects but can't seem to make it work - is this possible?
I can combine all elements into a single polygon via import children, but this seems to remove the materials from the child elements. It would be difficult to select them all and re-apply their materials.
So - is any of the following possible:
Apply transformation modifier to a group of polygons (maybe there is a technique I'm not following correctly).
Import polygons into a parent while maintaining the original materials of the child objects?
Thanks!