Baking doesn't work when material tag has UV scale <> 1

Baking doesn't work when material tag has UV scale <> 1

Polygons with carpet material have UV scale of 4 to make it look right and fit in the baked texture (left side). The checkered floor has UV scale of 30 for same reason. Baking however doesn't bake these polygons. Remove the UV scaling and it does. What am I missing? Thanks.

BTW, I kept the baked texture tiny just to showcase this issue.
 

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  • bakeWithoutUVScale.jpg
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Hi,
the UV scale and UV offset are premultiplied to the uv coords of UV set 1. That's why it is recommended to use UV set 2 for baking.

Bye,
Martin
 
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