confused about materials and import children
Hi -- I'm trying to combine multiple polygon objects into one composite polygon object. The goal here is to bake the composite object and end up with a single baked texture map. However, I'm having problems in that the imported polygon object seems to take on the material of the parent object after the 'import children' operation. How do I get the child (now merged) object to maintain its materials, UVs, etc.?
Hi -- I'm trying to combine multiple polygon objects into one composite polygon object. The goal here is to bake the composite object and end up with a single baked texture map. However, I'm having problems in that the imported polygon object seems to take on the material of the parent object after the 'import children' operation. How do I get the child (now merged) object to maintain its materials, UVs, etc.?