Get the point?
I have a 3D model that I want to be able to either attach another 3D model to it at a certain point or maybe a particle system. Specifically, it's a train and I want to be able to find the world matrix of a certain point on that train at any time in code. If I could simply put a point into the model as a separate object, it would solve my problems. Could anyone tell me how I could just insert a point somewhere? Right now, I could put a plane or maybe a triangle in there and just shrink it down to very small and get the matrix of that object but it's a waste of verts and is unnecessarily complex.
So in short, how do I insert a point into the scene? Thanks.
I have a 3D model that I want to be able to either attach another 3D model to it at a certain point or maybe a particle system. Specifically, it's a train and I want to be able to find the world matrix of a certain point on that train at any time in code. If I could simply put a point into the model as a separate object, it would solve my problems. Could anyone tell me how I could just insert a point somewhere? Right now, I could put a plane or maybe a triangle in there and just shrink it down to very small and get the matrix of that object but it's a waste of verts and is unnecessarily complex.
So in short, how do I insert a point into the scene? Thanks.