rotation.X and rotation.Y switched in the f-curve editor?

rotation.X and rotation.Y switched in the f-curve editor?

It seems to me that rotation.X and rotation.Y in the f-curve editor are switched compared to rotating in the 3d view (coord sys set to object). When I manually rotate using the red axis circle in the 3d view and set a key, it's rotation.Y (green in the editor) whose value gets changed. It's a bit confusing for curve editing. Is it a bug or am I overlooking something?

I've attached a simple example that should make it clear...
 

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  • switched.jas.zip
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Hi,
yes that is a small bug. Cheetah3D doesn't use XYZ rotations but HPB rotations. But in the F-Curve editor it is displayed wrongly. It should be normally H, P and B. Internally it worked correctly.

Bye,
Martin
 
What would be nice is x,y,z rotations instead of the HSB ones, the hsb ones are completely confusing. Maybe as a user preference perhaps?

AaronC
 
Heh ... had this argument before ;-)

I eventually got used to H, P, B... (HSB is a color space ;-) ) but I still need to stop and think about it (also, H P B is tied to the assumed coordinate system, whereas X Y Z is, obviously, going to be consistent except for handedness).
 
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