Joints in F-curve?

Joints in F-curve?

Hi

I've mucked up here, can't key past the first keyed joint?

Doesn't look good, mea culpa!

keynot.jpg

-nothing registers in the curve window, no keys recorded.


m:smile:
 
Hi.
Just a guess: make sure the joint is properly selected in the joint hierarchy in the object browser and not within the Skeletons´s properties.

With kindest regards
Frank
 

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  • JointReco.jpeg
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Another question s.v.p. ...?


Firstly; I didn't realize how easily C3D updates from Unity:icon_thumbup: , but which way's up in Cheetah into Unity again?

- Also, When I turn the tag off for the skeleton/rig and edit the mesh, the joints disappear. They appear in the properties window but not selectable?


Thanks for your help.

m:frown:
 
Another question s.v.p. ...?


Firstly; I didn't realize how easily C3D updates from Unity:icon_thumbup: , but which way's up in Cheetah into Unity again?

Yeah, save as .jas and it like Maya but faster. Its all Y up...
Its a fun app and very usable. Goes really well for me
AC
 
Yeah, save as .jas and it like Maya but faster. Its all Y up...
Its a fun app and very usable. Goes really well for me
AC

Targos,

Thanks, didn't realize .jas worked in Unity too. Duh!

I figured out the problem of losing the rig; you have to un-parent it before editing the mesh.

m
 
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