MonkeyT
0
Working around Booleans
I have a long history using Bryce, which has a great boolean engine, but no modelling worth mentioning otherwise, so I'm just learning the ins and outs of polygon sculpting. So I have a few questions.
First, I know about making a shape editable, deleting polygons and using various tools to extend or weld polygons back together into a solid shape.
Is there a way to take polygons from one shape object and insert them into a different editable polygon shape object? Pasting seems to create a new shape, leaving no way to weld points between the two shapes.
Second, the first shape below is pretty easy to build using booleans, but putting several layers of booleans introduces artifacts (missing polygons in renders). It's the interior space I'm interested in.
I know I can build the roughs for the 'wings' of the structure bisecting a sphere or capsule and extending 'hallways' using the 'cover' tool. But how would I go about smoothly welding the ends of the hallways to the central capsule? (the bottom of the capsule's dome is slightly higher than the top of the hallways.)
I welcome any hints or suggestions.
Thanks!
I have a long history using Bryce, which has a great boolean engine, but no modelling worth mentioning otherwise, so I'm just learning the ins and outs of polygon sculpting. So I have a few questions.
First, I know about making a shape editable, deleting polygons and using various tools to extend or weld polygons back together into a solid shape.
Is there a way to take polygons from one shape object and insert them into a different editable polygon shape object? Pasting seems to create a new shape, leaving no way to weld points between the two shapes.
Second, the first shape below is pretty easy to build using booleans, but putting several layers of booleans introduces artifacts (missing polygons in renders). It's the interior space I'm interested in.
I know I can build the roughs for the 'wings' of the structure bisecting a sphere or capsule and extending 'hallways' using the 'cover' tool. But how would I go about smoothly welding the ends of the hallways to the central capsule? (the bottom of the capsule's dome is slightly higher than the top of the hallways.)
I welcome any hints or suggestions.
Thanks!