Kenco
0
Problem with adding a material to a mesh
I have unmapped the body of the plain and exported the uv map to a pdf file and edited in photoshop .
Loaded the " .tiff " file to into a new material as colortexture .
When i add the material to the hull of the plane it won't do anything,I dont see the red and white squares that should surround the hull .
If i put the same material on the wing part ,it shows up (see screenshot)
Does anybody know what i am doing wrong ???
The uv map you see on the screenshot is the one of the (air)plain
Kenneth
I have unmapped the body of the plain and exported the uv map to a pdf file and edited in photoshop .
Loaded the " .tiff " file to into a new material as colortexture .
When i add the material to the hull of the plane it won't do anything,I dont see the red and white squares that should surround the hull .
If i put the same material on the wing part ,it shows up (see screenshot)
Does anybody know what i am doing wrong ???
The uv map you see on the screenshot is the one of the (air)plain
Kenneth