Rhino to Cheetah?
Hey everyone,
Anyone doing this? If so how?
Thanks in advance.
Hey everyone,
Anyone doing this? If so how?
Thanks in advance.
Hi, I'm new to this board.
I'm more experienced in CAD modeling (NURBS) rather than animation (polygons). After some time away from modeling I recently searched the net to fulfill a requirement and discovered C3d. I'm currently evaluating it and it's great.
I worked with Rhino some time ago and it was The nurbs application in PC world IMO. Its upcoming on OSX is good news. I submitted my application for it and hope it'll be accepted.
I read a lot on this board about the way people are using SU and C3d in architectural field. IMO Rhino is the application of choice for the other side of modeling (nurbs). IIRC, the 3dm file format is public/open. Having native support for it (and for the already popular demand SU format) would make C3d a cornerstone.
- C3d standalone for general and animation modeling.
- SU+ C3d for architectural work
- Rhino (until we get a cheaper nurbs osx application) + C3d for mechanical/industrial design.
Never used Rhino, is it any good? I used PRO-E and taught Pro-desktop but not for ages.
I have a running demo of Concepts Unlimited which was the previous name for Shark product line. It is a pretty good conceptual (NURBS) modeler, but the only path I found to pipeline trough C3D is STL file format which is huge.ViaCad/ Shark FX is much better for this. ViaCAD fwiw, is also parametric, and assemblies can be achieved via layers. Also worth mentioning, the developer is also very keen on Mac OS X, and not for just the cynical 'growing market' reasons too.