Cheetah3D User Forum  


Reply
 
Thread Tools Search this Thread Display Modes
Old
  (#1)
ROI (Offline)
Erfahrener Benutzer
 
Posts: 255
Join Date: 23.11.2005
Default Lightmapping, Baked Radiosity - 15.01.2007, 22:27

Martin, I don't know if Lightmapping and Baked Radiosity are the same thing really, but what I'd like to be able to do is apply the shading generated by a radiosity render as a permanent texture (or texture layer...) to the objects in a scene.

Does anyone else know any details of what would be needed to make this happen?

Thanks.
   
Reply With Quote
Reply


Thread Tools Search this Thread
Search this Thread:

Advanced Search
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

vB code is On
Smilies are On
[IMG] code is On
HTML code is On
Forum Jump



Powered by vBulletin Version 3.6.0
Copyright ©2000 - 2013, Jelsoft Enterprises Ltd.
vBulletin Skin developed by: vBStyles.com