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Displacement modifier, surface control?
I have a disc model, lightly spherified and with a displacement image applied, to represent the top of a clothing button (or medallion). To create the balance of the button base and to assure the right thickness for 3D printing, I modeled a capsule, dissected it leaving the top and part of the side to reach the appropriate depth, reversed the normals and sized it to fit inside the disc.
I covered the outer ring of the disc (which has a displacement modifier) a tiny bit, sucked the capsule construction into the disc group as an adopted child and bridged the gap between the two groups to create the entire button base (without the attachment shank in the bottom middle).
As soon as I activate the displacement modifier, it applies to the entire model and the smooth sides and bottom of the model become distorted/ragged. How do I retain the smooth surfaces of the adopted capsule group and have the displacement apply only to the original disc (button/medallion) top?
Looking for the lower side toward the edge of the disc, the side and the bottom of the model, we now have this appearance:
I have a disc model, lightly spherified and with a displacement image applied, to represent the top of a clothing button (or medallion). To create the balance of the button base and to assure the right thickness for 3D printing, I modeled a capsule, dissected it leaving the top and part of the side to reach the appropriate depth, reversed the normals and sized it to fit inside the disc.
I covered the outer ring of the disc (which has a displacement modifier) a tiny bit, sucked the capsule construction into the disc group as an adopted child and bridged the gap between the two groups to create the entire button base (without the attachment shank in the bottom middle).
As soon as I activate the displacement modifier, it applies to the entire model and the smooth sides and bottom of the model become distorted/ragged. How do I retain the smooth surfaces of the adopted capsule group and have the displacement apply only to the original disc (button/medallion) top?
Looking for the lower side toward the edge of the disc, the side and the bottom of the model, we now have this appearance: