- Messages
- 66
Frank
Ok, so I've been playing with a blank disc, with spherify and with the selecting the outside ring:
H. Select the outer edge loop (bit tricky at the moment: make a ring select first then hit shift+cmd+X to expand the selection then hit shift+cmd+D 2times to be left with the outer edge loop)
I. "Cover" the edge loop - means extrude the edges - then drag the loop down for the thickness
J. Use "Close polygon hole"
Hooray, I got it, but when I select "COVER", I can't get any morphing of the edge of the disc. I can use "Normal move" but that is not an elegant or curved edge. Too, I can't find a "Close polygon hole" command in the menu, only a "Fill hole" (of course, I have not yet created a hole). Also, I envisioned the disc having a height dimension and I could then attach a bar back for securing the button to the fabric.
Trust me, I am experimenting with objects and manipulation, using the coffee cup with handle as an example, and others, but I'm struggling with disc edging and the spherify of the textured surface. Yes, I move the spherify up so it is first in the hierarchy, and I got a nice curve on the plain disc, but it mutilates the textures.
Any suggestions on another example for me to try? I talked with the foundry and they are impressed with the results, so far, but can't yet use the 3D to create a master mold.
Ok, so I've been playing with a blank disc, with spherify and with the selecting the outside ring:
H. Select the outer edge loop (bit tricky at the moment: make a ring select first then hit shift+cmd+X to expand the selection then hit shift+cmd+D 2times to be left with the outer edge loop)
I. "Cover" the edge loop - means extrude the edges - then drag the loop down for the thickness
J. Use "Close polygon hole"
Hooray, I got it, but when I select "COVER", I can't get any morphing of the edge of the disc. I can use "Normal move" but that is not an elegant or curved edge. Too, I can't find a "Close polygon hole" command in the menu, only a "Fill hole" (of course, I have not yet created a hole). Also, I envisioned the disc having a height dimension and I could then attach a bar back for securing the button to the fabric.
Trust me, I am experimenting with objects and manipulation, using the coffee cup with handle as an example, and others, but I'm struggling with disc edging and the spherify of the textured surface. Yes, I move the spherify up so it is first in the hierarchy, and I got a nice curve on the plain disc, but it mutilates the textures.
Any suggestions on another example for me to try? I talked with the foundry and they are impressed with the results, so far, but can't yet use the 3D to create a master mold.