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Making a sword hilt from scratch with polygons
I knew when I made this that I would probably have to replace it with something made from scratch with polygons, but I didn't know how to make such a shape so here it is.
This is the crossguard of a sword, made, as you can see from two imported PDF splines: one representing a side view, the other representing a top view. I made this shape by extruding each, and then using a boolean that makes an object where the two pieces overlap. (The cylinder in the file is a stand-in for the hole I will eventually need to put it in the middle of the crossguard.)
Naturally, when I turn this into an editable object, I get a chaos of polygons that are impossible to work with. I need to add various details and modifications to this crossguard, so I need to have an editable object that is easy to work with.
Can anyone offer any advice on how to make a shape like this from scratch?
Many thanks in advance!
Matt
I knew when I made this that I would probably have to replace it with something made from scratch with polygons, but I didn't know how to make such a shape so here it is.
This is the crossguard of a sword, made, as you can see from two imported PDF splines: one representing a side view, the other representing a top view. I made this shape by extruding each, and then using a boolean that makes an object where the two pieces overlap. (The cylinder in the file is a stand-in for the hole I will eventually need to put it in the middle of the crossguard.)
Naturally, when I turn this into an editable object, I get a chaos of polygons that are impossible to work with. I need to add various details and modifications to this crossguard, so I need to have an editable object that is easy to work with.
Can anyone offer any advice on how to make a shape like this from scratch?
Many thanks in advance!
Matt
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