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(#1)
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Neuer Benutzer
Posts: 1
Join Date: 16.01.2009
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Hiya,
This has been stumping me and several Unity support groups so I'm going to find out if it's something I'm doing stupidly in Cheetah 3D instead I've got a model in Cheetah 3D and have made a simple animation, about 2 seconds long, where it shrinks to about 50% of its size. I import the model into Unity fine. It shows up, appears fine in scene and has its animation attached properly. However, whenever I play the animation, the model magically teleports off to 0,0,0 and plays the animation instead of playing in place. Even in a blank, new project; the same thing happens. Am I doing something especially stupid in Cheetah? Also: I am a spectacular n00b, no suggestion is too stupid. Even basic things I may have screwed up. |
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