Wrapping logo around my cup??

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Wrapping logo around my cup??

Okay, I'm still inching along here on my second week in this third dimension world and even as a seasoned 2D professional, I can surmise that C3D is uniquely intuitive and robust as far as the 3D apps go. However, I'm totally stumped at wrapping both sides of my coffee cup.

I've researched the forum and the HELP guide and attempted to get my art to wrap without tiling, enlarging, etc to no avail. Alas, I'm including my files if someone will be able to assist me.

Thanks All!
Terry in California
 

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  • Cup_with_Logo.zip
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even without words

Hi.
Please read the file carefully:wink:
Hope you will get it.

With kindest regards
Frank
 

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  • Cup_with_LogoRetour.zip
    156.6 KB · Views: 439
Thanks for the quick assist Frank!

Picking through your files did help clarify a couple of things. Was it just a matter of sizing my texture to the "right" dimensions? If so, how do I measure my shapes in C3D in order to prep my texture graphics for wrapping -- is that where the UV Unwrap function comes in?

Additionally, if I wanted more precision mapping in order to position the logo directly on opposite sides and without some of the tiling anomalies I spotted on the bottom, which is the best way to go about it?

Also, I noticed the wrapped art is blurry when I render even after I revised the texture with a 300ppi version at your dimensons??

Thank you kindly.
 
If you want sharper textures, you need a bigger image (the resolution setting just shrinks the printout).

Look up UV in the online help for a lot more information on your other questions. If you still have problems, I'll knock up a tutorial.
 
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