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xyzr (Offline)
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Default Motorbikes - 27.04.2008, 17:27

Motorbikes I've modelled in Cheetah 3D. The head, spokes and the
front fender of the HRC racer and the Vincent engine have been developed
from polygon models found on the web.

May be that, sooner or later, I will also learn the way to model some
half-decent fairing... :-]

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archie (Offline)
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Default 27.04.2008, 17:40

modeling and lightning - all great !

now you need a driver to start an animation (helmets are easier than faces )

- archie


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podperson (Offline)
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Default 27.04.2008, 19:38

I think you're still using some specular. The tires, for instance. Get rid of specular from every texture, replacing it with subtle, blurred reflections, and you'll be amazed at the results (looks particularly good on mostly dull objects like tires).


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cnitteberg (Offline)
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Default 27.04.2008, 20:14

Looks great, nice work! I agree with podperson, there should not be specular on the tires. Keep up the good work!


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Marraboy (Offline)
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Default 28.04.2008, 16:30

This is very good! Keep up the good work!

I'm not sure about motorbike tyres and how reflective of light they are!
   
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Innerdreamrecords (Offline)
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Default 28.04.2008, 19:04

Very nice models.
   
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