Adding a surface texture to a sphere
I have a sphere that I've distorted in many ways, and now I'm trying to add a surface texture (image) to it, but Cheetah 5.7 isn't cooperating with me…
1. I click on "Add material" and add a Default material.
2. I edit the material by clicking on the little checkbox next to "diffuse" in the material properties panel.
3. I add a Texture -> Image from disk, 512x512 pixels
4. I add the material to the object, and Render
The surface of the sphere seems to take on the average color of the image I've added, instead of displaying the image itself. This only happens on this one object; with others this works fine. What am I doing wrong?
I have a sphere that I've distorted in many ways, and now I'm trying to add a surface texture (image) to it, but Cheetah 5.7 isn't cooperating with me…
1. I click on "Add material" and add a Default material.
2. I edit the material by clicking on the little checkbox next to "diffuse" in the material properties panel.
3. I add a Texture -> Image from disk, 512x512 pixels
4. I add the material to the object, and Render
The surface of the sphere seems to take on the average color of the image I've added, instead of displaying the image itself. This only happens on this one object; with others this works fine. What am I doing wrong?