.3ds setup (sketchup)
A quick question for the sketchup uses on this forum.Suggestive ways to setup your model to export as .3ds.At the moment i make everything a separate component(glass,window frame,capping etc.)and group accordingly,same texture,colour,etc.This ables me to manipulate and apply materials to the model in cheetah.Do i need to go to this extent or is there a more productive solution.
Thanks for any help.
A quick question for the sketchup uses on this forum.Suggestive ways to setup your model to export as .3ds.At the moment i make everything a separate component(glass,window frame,capping etc.)and group accordingly,same texture,colour,etc.This ables me to manipulate and apply materials to the model in cheetah.Do i need to go to this extent or is there a more productive solution.
Thanks for any help.