UV Mapping

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266
UV Mapping

Hi,

Why when I UV unwrap this model are the walls square instead of oblong ? Same if I use automatic seams.

There is no bottom floor, deleted polygons.
 

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Yes - use "coord-system" to reset back to 1:1:1 in scale and unwrap again.
I´d go for a different layout BTW:


Cheers
Frank
 

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Last edited:
Cheers Frank, you came to my rescue again .. :icon_thumbup:

Didn't know you had to burn the scale.
 
And now you know how to fix it.
If you like to stay parametric please use "Width/Height
Length, etc
" instead at the properties entry fields - not "Scale:" and everything will be fine. :cool:

Cheers
Frank
 
In general, most of the time when you scale something you actually want to modify its geometry and not its scale. It's a good habit to immediately clean up the scale settings after using transform to scale an object (unless you MEANT to change its scale).
 
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