Photorealistic CGI

Photorealistic CGI

I purchased Cheetah 3D 5 months ago and attempted to make some Movie style CGI. I made my attempt at a "Prometheus" style trailer:

http://www.youtube.com/watch?v=j3TzZi40TT8

I used the fog tag when I found the results looked too cartoonish in daylight. I used the HDRI photos supplied with Cheetah with the fog tag. The motion blur and other things I added in After Effects.

Any ideas on how to get a more photorealistic results, particularly with the spaceship? Are the textures I'm using too limited? Is there an outside renderer that would work better? Is the project too ambitious or do I just not know enough. Let me know if you get the chance.
 
looks pretty darn good already... if you mean improving it at a hollywood movie quality well that's a hell of a job for a 1 min video, summing up lots of softwares and skills (I have no clue at all to be honest)

great work :icon_thumbup:
 
Awesome!

I purchased Cheetah 3D 5 months ago and attempted to make some Movie style CGI. I made my attempt at a "Prometheus" style trailer:

http://www.youtube.com/watch?v=j3TzZi40TT8

I used the fog tag when I found the results looked too cartoonish in daylight. I used the HDRI photos supplied with Cheetah with the fog tag. The motion blur and other things I added in After Effects.

Any ideas on how to get a more photorealistic results, particularly with the spaceship? Are the textures I'm using too limited? Is there an outside renderer that would work better? Is the project too ambitious or do I just not know enough. Let me know if you get the chance.

Wow, that's great! :D

As for suggestions, some of the animation is a bit stiff, it might help to study the way bats move by watching a video of them in action or even directly copying the movements from the video. It also seems like the animation stops completely in some parts, noticeably towards the end of clips. Remember, in real life nothing can stay completely still. ;)

All-in-all, reference videos and images are some of the most important steps to creating a realistic model. Looking at pictures of the moon's surface or mars, and then maybe even setting up a miniature with carved and painted styrofoam "rocks" to study how specific shapes would look under certain lighting conditions may help you get a more realistic look.

-- GS.
 
I won't be of much help for pointing out how to make this more realistic, but so far I think you did a great job :icon_thumbup:
 
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