Yeah, I think I'm prolly too passionate. The tech lead at my day job must hate me. I think the real problem is just how good Silo is. Modo, Maya, Max... they're all clunky and slow compared to Silo. It's the closest thing to sketching in 3D that I've seen. You build it as fast as you can think it. But Silo, as a package is so limited. If Cheetah could model and UV map like Silo can, on top of it's great renderer and rigging, and upcoming new material system, I would gladly pay triple for it. I've heard C3D described as Cinema4D Lite. Well, I gave Cinema4D a whirl, and I hated it. The experience does not match the price tag. Cheetah is a much better app IMO. If it were bundled with Unity, I would have thought it was from the same developer... and that's a compliment. I want to love this app, really, but right now it's mostly my FBX ripper for .SIA files (with a few related bugs).
I still look forward to v.5, and my ultimate hope is a pipeline that is just Cheetah->Unity. In the mean time, I think a check-box in the FBX export options for imbedding smart folder contents would tide me over.