Cheetah questions
This is an honest question, as I haven't spent time with any modelers yet (other than finding my way around the interface a little) but want to get started. What would be the differences/good points between C3D and ones such as Strata, Silo, Hexagon... (I'm not referencing Modo, LW, Maya, etc.). Or is it aimed at being a first modeling program, as from the demo, it only has a few textures (materials).
I would like to know its strong points or how it approaches modeling as opposed to those. You can be specific.
Even though many people use more than one, I'd like to get comfortable in one that won't limit me when I learn more than I do now. I read something about version 5, but also that the UV unwrapping works easier than in other apps. How is that?
Thank you!
This is an honest question, as I haven't spent time with any modelers yet (other than finding my way around the interface a little) but want to get started. What would be the differences/good points between C3D and ones such as Strata, Silo, Hexagon... (I'm not referencing Modo, LW, Maya, etc.). Or is it aimed at being a first modeling program, as from the demo, it only has a few textures (materials).
I would like to know its strong points or how it approaches modeling as opposed to those. You can be specific.
Even though many people use more than one, I'd like to get comfortable in one that won't limit me when I learn more than I do now. I read something about version 5, but also that the UV unwrapping works easier than in other apps. How is that?
Thank you!