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View Full Version : Feature Request: Remote Rendering


RandyWang
10.05.2005, 10:09
This is a fairly vague feature request, so allow me to outline my needs:

1. My primary computer is a 500Mhz G3 iMac, with 320Mb RAM. While it isn't exactly a dinosaur, it's not fast... at all. While I have several other computers at my disposal (including an iMac G5 1.8, and a new iBook within a few weeks) which Martin was kind enough to allow me to install Cheetah on with the same license. Sadly, I rarely have physical access to these machines because of various family-based reasons (one of them is with a parent I have very little access to, and so on).

2. While I do all my editing on the 500Mhz iMac, it's much too slow for me to use as a rendering machine. For instance, the original Rose that I posted in my tutorial topic took two days to render on this machine - so long that I wasn't able to go back and fix what I disliked, and simply had to make do with using Photoshop to patch up what I could.

3. Currently, the only way I can have renders completed within a reasonable timeframe is to email or IM the .jas files, and have them rendered on the iMac G5 by my Dad... an extremely poor solution.

And so, I would like to request some kind of functionality, however limited, that would allow me to either take advantage of multiple computers on the same LAN to co-operatively render a single image (a la XCode's Distributed Build ability), OR to allow me to ssh to a remote computer, have it render the scene file, and then save the file uncompressed (as a .mov or TIFF) and allow me to copy it back to my own machine.

This would be a godsend for me, potentially cutting rendering times significantly, and making it possible for me to work with much more complex images.

Perhaps this could be accomplished with a separate "Network Client", or something, that would allow me to run it remotely with a particular set of arguments (as is possible in *nix). I'm not sure if this is possible, nor am I sure if this is even possible right now.

Hope this isn't too specific a requirement for your consideration, Martin. Thanks in advance. =)

Martin
10.05.2005, 18:19
Hope this isn't too specific a requirement for your consideration, Martin. Thanks in advance. =)

Hi,
it's not to specific and you are not the first who requests network rendering. But it takes quite some time to make it well. So I wouldn't expect it in the near future.
My main focus is still to itch out more speed from the current (non network) renderer and I already have some ideas to speed it up. Trust me your iMac will get faster. :wink:

By,
Martin

RandyWang
10.05.2005, 21:59
Thanks very much, Martin. To tell the truth, I'm extremely impressed with how fast Cheetah runs on this machine at the moment, and if it's going to get faster... eeeeexcellent. :P

RandyWang
13.05.2005, 09:20
Question to see if this is worth my time: Has anyone tried parallel processing using Pooch (http://daugerresearch.com/pooch/download.html) yet? I'll be installing it on three computers at my dad's place tonight, to see if I can get it to run, but I'd be interested if anyone's been successful in the past...

fused
17.05.2005, 08:17
Another useful part of the render window would be an indication of the render time or a percentage bar showing the status of the render.

Martin
19.05.2005, 13:58
Hi fused,
it is very difficult to make a prediction how long a rendering actually takes. For example refractive materials need much longer to render than normal diffuse materials.

The only thing I can show is how many lines have been already rendered. But that doesn't tell to much how long it will still need.

By,
Martin