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Export Normal Maps or Relief Maps in FBX?
Hello,
This is my first post and I'm evaluating Cheetah3D as a possible modeler for use with Unity.
If I understand correctly, currently C3D converts the relief maps to normal maps internally for rendering.
When I export an FBX file from C3D, does the relief map get exported or the normal map?
If there are other Unity users here, how are you handling normal maps with C3D?
Thanks,
Brett
Hello,
This is my first post and I'm evaluating Cheetah3D as a possible modeler for use with Unity.
If I understand correctly, currently C3D converts the relief maps to normal maps internally for rendering.
When I export an FBX file from C3D, does the relief map get exported or the normal map?
If there are other Unity users here, how are you handling normal maps with C3D?
Thanks,
Brett