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Interesting paper on Raytracing Rendering
Hi!
surfing around while cheetah renders and found an interesting paper on raytracing rendering theory in the Yafaray website. I think it could be useful for some newbies (like me) or non-pro-users to understand how it works, although some of the features are not there in Cheetah at the moment and some others are named in different ways.
BTW, why is there a shot showing Cheetah's RustedSteel material nodes
?
cheers,
A
Hi!
surfing around while cheetah renders and found an interesting paper on raytracing rendering theory in the Yafaray website. I think it could be useful for some newbies (like me) or non-pro-users to understand how it works, although some of the features are not there in Cheetah at the moment and some others are named in different ways.
BTW, why is there a shot showing Cheetah's RustedSteel material nodes
cheers,
A