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Rotating All Keyframes
I have an fbx file that contains animated keyframes with bones.
Unfortunately, it is oriented incorrectly.
Is it possible to rotate the mesh and the bones for all keyframes at one time?
Thanks for any advice....
I have an fbx file that contains animated keyframes with bones.
Unfortunately, it is oriented incorrectly.
Is it possible to rotate the mesh and the bones for all keyframes at one time?
Thanks for any advice....