Rendering metal textured objects with transparent background?
When you apply one of those metal (or glass) materials which are included in Cheetah3D v5 to a standalone object, it renders pretty much to a black surface. After searching the forum someone posted a trick where you would simply place the object concerned into a big white ball, and voila - now the surface eventually looks like metal (or glass).
The problem I have with this approach: I need to render the metal object standalone to a transparent background - and I haven't figured out how to do it.
Any ideas?
When you apply one of those metal (or glass) materials which are included in Cheetah3D v5 to a standalone object, it renders pretty much to a black surface. After searching the forum someone posted a trick where you would simply place the object concerned into a big white ball, and voila - now the surface eventually looks like metal (or glass).
The problem I have with this approach: I need to render the metal object standalone to a transparent background - and I haven't figured out how to do it.
Any ideas?