Problem with reflections on water

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Problem with reflections on water

Hi!

I`m making a tropic island with some palms and banana plants on it. Ok, the problem:

I have a HDRI so there will be cool realisticlooking reflections on the water, but i dont want the background of the picture to be black, i want a sky as background.
So i added the HDRI as background (instead of black), but the reflections on the water (naturally) doesn`t match with the sky background, please, any help for fixing this would be nice :)

here`s a render so you can see what`S the problem:
 

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Hey m8. What I think you're doing is adding an image to the camera background, but that's not what you're after. If you add an HDR tag (under the Tags menu on your toolbar, See first image) to your camera in the object browser, you should see a small icon to the right of your camera icon in the object browser (See second image). Click on the little HDR icon, and you'll see a properties block appear on the top right to add your image (See third image). You can also keep the actual HDR image from showing by unchecking the "background" property towards the bottom of the properties area. Then you can select some other image for your camera background, like a sunset image. Keep in mind that what you use for the HDR and the camera background may be so different that it no longer looks right. Good luck.
 

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Hey m8. What I think you're doing is adding an image to the camera background, but that's not what you're after. If you add an HDR tag (under the Tags menu on your toolbar, See first image) to your camera in the object browser, you should see a small icon to the right of your camera icon in the object browser (See second image). Click on the little HDR icon, and you'll see a properties block appear on the top right to add your image (See third image). You can also keep the actual HDR image from showing by unchecking the "background" property towards the bottom of the properties area. Then you can select some other image for your camera background, like a sunset image. Keep in mind that what you use for the HDR and the camera background may be so different that it no longer looks right. Good luck.

eh..... i knew that... but the hdri is to bad quality to use as background
 
So maybe put a panorama image on a cylindrical mesh via "Solid Color".

Cheers
Frank
 

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Last edited:
So maybe put a panorama image on a cylindrical mesh via "Solid Color".

Cheers
Frank

OMG!!! THAT LOOKS AWESOME!!! Could you tell me how you made that water? did you use a bumpmap? if so, it would be nice if you could upload it here :) anyway, im gonna test your idea now. Btw, your image looks like it could have been made in vue!
 
Could you tell me how you made that water? did you use a bumpmap?
That is so easy, that I just post a screenshot of the nodes.
Take the water preset and add the Turbulence node to the bumbmap channel.
Everything left by default settings. Unbelievable easy - and efficient.

Cheers
Frank
 

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OMG!!! THAT LOOKS AWESOME!!! Could you tell me how you made that water? did you use a bumpmap? if so, it would be nice if you could upload it here :) anyway, im gonna test your idea now. Btw, your image looks like it could have been made in vue!

Could you please tell me how you rendered your relief/island to make it panorama? and could you upload that .jas file please? it would be cool to be able to make images like yours :p :cool:
 
That is so easy, that I just post a screenshot of the nodes.
Take the water preset and add the Turbulence node to the bumbmap channel.
Everything left by default settings. Unbelievable easy - and efficient.

Cheers
Frank

what is that??? cheetah V5? :eek:
i didn`T even know V5 was out yet xD
 
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