Targos
28.08.2007, 07:51
Please if possible could we have a command or even a script for exporting weightmaps? When using fbx mocap files, It would save reweighting each file if we could import and export our skin weights data...
So it would be a baking procedure of some sort that would generate a texture file with the relevant weighting releating to the UV map...
So as well as an export command I guess we'd need an import one too?
Hopefully this is a straightforward idea to implement...
Thanks again
AaronC
So it would be a baking procedure of some sort that would generate a texture file with the relevant weighting releating to the UV map...
So as well as an export command I guess we'd need an import one too?
Hopefully this is a straightforward idea to implement...
Thanks again
AaronC