Tag:Base Object

Tag objects can be created with a constructor. To create and attach a tag to an object you have to call the addTagOfType() function of the Object object.

Properties
none


Constructor

none


Methods

Number linkedToMaterial()
If the tag is a material tag this function call returns the material index to which the tag is linked to. For all other tags this function just returns -1.


Mat4D tag2WorldMatrix()
Return the transformation matrix from the tags local coordinate system to the world coordinate system.


void update()
Updates the scene graph starting from the tag.

© 2001-2004 Martin Wengenmayer. All rights reserved.