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Animating
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Sleek Animation Tools
With Cheetah3D, you can also animate your 3D scenes without any problems. A user friendly timeline with a powerful Key and F-Curve Editor allows even 3D novices to create simply stunning animations. Almost every object, tag and material parameter can be animated!
Character animation
Cheetah3D offers a full set of joint based character animation tool. Just create a skeleton with the new joint tool and bind it to a character. Now you can already start to create your first character animation.
The Pose Manager will hereby support you during the creation of an animation by allowing you to record often used poses.
The Take Manager especially makes the creation of game assets easier. For example you can record various takes (animation clips) of walk, run or jump cycle of a game character.
Last but not least you can export/import character animations from widely FBX file format.
Morph Targets
Morph targets are a technique to morph between many different polygon meshes. For example you create a happy and a sad face (morph target). Now you can smoothly animate the face from happy to sad.But you are of course not limited to two morph targets. You can create as many as you wont and mix them to new facial expressions.
Morph targets can be also used for creating muscle animation. For example a pumping biceps if the arm bends.
Learn Character Animation
Learn how easy it is to animate a character with the new character animation tools in Cheetah3D 4.0. Just click on the image on the left to view a 15 min long tutorial which will show you the basic techniques you need to make your first character animation.
The tutorial will show you how to create a skeleton and bind it to a mesh. You will furthermore learn how to use the new pose manager and how to set up a IK chain.