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UV Editing
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UV Editor
Cheetah3D offers a powerful new UV editor that supports auto-highlighting. Selecting, moving, scaling and rotating UV coordinates is now pure pleasure within Cheetah3D! During editing, you can see your changes updated live in the 3D preview.

Classical UV mapping (like cube mapping, cylindrical mapping and so on) is of course still available.
UV Unwrapping
Assigning UV coordinates to complex meshes (such as human figures) can be a painful experience in other 3D programs. But with the new UV unwrapping tool included with Cheetah3D 3.0, assigning UV coordinates to even the most complex objects can be achieved with just a few mouse clicks.
Texture painting
After you've assigned UV coordinates to your objects, you can start painting the textures right into Cheetah3D. Cheetah3D provides a variety of different brushes, as well as support for pressure sensitive graphic tablets, and rect, line and circle tools, etc. You can even paint with textures if you wish, rather than just solid colours. And best of all, you can see all your changes updated live within the OpenGL 3D preview.